The tutorial, step by step
When you open Quiltoku for the first time, a short guided tutorial teaches the game in seven tiny puzzles, one idea at a time. This page is the same walk-through in written form with pictures, so you can read it before you play, or come back to it later. The interactive tutorial in the game stays exactly as it is: tap the logo and choose Start, or press Show me how on the welcome card.
Lesson 1: tap a colour, tap a square
Every board comes with some squares already filled in. Those are the clues, and they cannot be changed. The rest are empty. To fill one, tap a colour in the palette under the board, then tap an empty square. Tap the same colour again on a square you filled to clear it.
In the first lesson almost the whole board is filled in, so there is only one thing to do, and the game flashes the square and the colour to show you.
Lesson 2: every row uses all the colours
A row is a line of squares going across. On a 4×4 board, a row has four squares, and it must contain four different colours, one of each. If you can see three colours in a row, the fourth one belongs in the gap.
Lesson 3: every column, too
A column is a line of squares going down. The same rule applies. This time there are two lines passing through each empty square, and a colour has to fit both of them. When a square's row leaves two choices, its column often settles it.
Lesson 4: every box, as well
The thick outlines split the board into boxes. On a 4×4 board there are four boxes of 2×2. Each box must also contain every colour once. This is the third thing to check, and the one that is easiest to forget.
Lesson 5: colours are only one kind of mark
Marks do not have to be colours. They can be shapes, or patterns, and the rules do not change. The fourth lesson swaps the colours for shapes so you can see that the puzzle underneath is the same. Shapes and patterns are also there for players who find some colours hard to tell apart.
In Settings you can choose which kind of mark you like best for the daily puzzle.
Lesson 6: Double, the outer layer
Now something different. In a Double puzzle, every square holds two marks: a big square and a small circle in the middle of it. Think of a donut. The big squares are one complete puzzle. The small circles are a second, separate puzzle, with its own answer. The rules apply to each layer on its own.
The sixth lesson only asks you to solve the outer layer, the donut, so you can get used to the picture.
Lesson 7: Double, the hole
The last lesson asks you to solve the inner layer, the hole, with the outer one already finished. You learn that the two layers do not help each other. A red outer square says nothing about the colour of the circle inside it. The trick is to keep them apart in your head, and to tap the right layer when you place a mark.
What to read next
The how to solve guide goes through the four techniques that solve almost every puzzle. The variants guide covers Latin, Double and Scramble properly.